A page dedicated to Mark Overmars'
When and how did you discover Game Maker?
I found it on Google, I think, a few years back. Imagine that.
Have you used any other game creation programs?
Not really, but... Years ago, my mom bought Microsoft Home Publisher to make greeting cards with. It also let you make web pages with moving pictures. I made a complete game with that. It was called 'Target'. You had to shoot at (click on) things to interact with them. It had a plot and gags and about everything else you could ask for in a game. I wish I still had the file.
What games or other projects have you made with (or for) Game Maker?
I have released three complete games, Destruere Pizzicato, Feudal Conflict (a remake of Karel Pool's game), and Destruere Pizzicato 2. They should all be on gamemakergames.com. The DP games are centered around a couple of pizza cutters who live in outer space killing evil space pizzas, and Feudal Conflict is a strategy game featuring armies of stick-men and destructible terrain.
What are your favorite Game Maker games?
The more games I include, the more I exclude. One that stands out in my mind, though, is 'Raging Skies' by Darthlupi. That is one of the most complete games I have seen made with Game Maker.
What advice would you give new Game Maker users or those who would like to improve?
Don't ever give up and just post an edited version of '1945' on the Game Maker forums. Never do that. Work at it until you have made something different.
What elements of a game are most important to you and why?
The two things that leave the most impression on me are ease of control and immersiveness. The two things sort of blend together, actually. Basically, 'Do I feel like I am part of the world you have created'? Difficult controls always detract from the game, no matter how good the rest of it is.
Why do you make games? What is your primary inspiration, motivation, or both?
I have used game-making mostly as an art form. I like creating things that have never been created before. I have a whole assortment of odd unfinished games stored on my computer.
Do you have other artistic pursuits other than game development? If so, what?
If I ever get a website up, I'll put some of my 'art' on it, but until then, I'll go the easy route and say 'No'.
Any other comments?
Thank you for interviewing me. I also would like to wish anyone out there who reads this a merry Christmas and a happy [insert upcoming holiday here]